Presented by Miree Kim (Term 1)
You drag and drop to make a new object, drag and drop the object to the customer, earn currency to buy the objective to fill in the mana bar.
You need a PC to play the game.
This is a project from our Game Is Software class taught by Tim Handley.
An entry-level class in the technologies of game development. Games are software. Students will learn how software works, how to think about problems logically and how to translate solutions into algorithms and code.