Presented by Konnor Zhang (Term 3)
This is a Farmer Simulator.
You play a farmer who owns a big farm. There are many animals in the farm: chickens, ducks, horses and dogs.
One day, the animals break the fence and start to rebel. You have to catch them in a certain amount of time.
However, beware of the dogs! They will hurt you, if they catch you!
Power-ups will help. Catch as many animals as possible! You only have 60 minutes.
Power-ups:
Water Power-up: Allow you walk on the water
Speed-up: Increase movement speed
Dash Power-up: Allows you to dash
In order to play, you need a PC or a Mac.
Controls:
W - Forward S - Backward A - Left D
Right Mouse Click - Dash
Chase the chickens, ducks and horses. Evade the dogs.
Go catch them and re-build your beautiful farm!
This is a project from our Game Development 2 class taught by Tim Handley.
An intermediate-level class in the technologies of game development. Students will advance their understanding of industry- standard game engines and industry-standard development practices. Students will also grow their skills in game programming and game development. Projects will focus on 3D spaces, procedural generation of assets (textures, meshes, agents, and narratives), and culminate in a final project where students will build a prototype for an original 3D game concept.