Presented by Jingyi Chen (Term 3)
A 3D, third-person farming and adventure Game. Playing as the rabbit in the Full Moon Valley, you must get enough food, enough sleep, and avoid eating wrong food, stepping on traps, and THAT WOLF. Survive one full year, and you will win!
Controls:
WASD - movement
Space - Sleep/Awake From Sleep
Left Click - Harvest plant/Get Item/Drop Item
Right Click - Eat Food/Plant Seeds
Hint: Remember, harvesting plants that not yet grown to harvestable stage will not drop ANY food or seed at all!
You need a PC to play the game.
Download Link: https://tastegood.itch.io/rabbitsurvivasimulator
This is a project from our Game Development 2 class taught by Tim Handley.
An intermediate-level class in the technologies of game development. Students will advance their understanding of industry- standard game engines and industry-standard development practices. Students will also grow their skills in game programming and game development. Projects will focus on 3D spaces, procedural generation of assets (textures, meshes, agents, and narratives), and culminate in a final project where students will build a prototype for an original 3D game concept.