Presented by Shawna Zhou (Term 3)
Lux is a third person 3D adventure game. In this game, a citizen from the light city struggles to survive in the Dark City for a day. Fight your way out, engage in conversations with NPCs, and make it out of there alive!
You will need a PC to play the game.
This is a project from our Game Development 2 class taught by Tim Handley.
An intermediate-level class in the technologies of game development. Students will advance their understanding of industry- standard game engines and industry-standard development practices. Students will also grow their skills in game programming and game development. Projects will focus on 3D spaces, procedural generation of assets (textures, meshes, agents, and narratives), and culminate in a final project where students will build a prototype for an original 3D game concept.