Presented by Howard Cheng (Term 7)
2D platformer where rocket jumping is the only way to traverse.
You need a PC to play the game
This is a project from our Individual Game Project class taught by Cameron Christian.
Students will develop their own original projects from concept to playable prototype state. Individual Game Projects can be focused on either level design or systems design. Students will engage in defining their own goals week to week and participating in group feedback sessions and playtests.