Presented by Clay Bonura (Term 7)
Once the crown jewel of the Old Sith Empire, the Jungle planet of Dromund Kaas has fallen into obscurity. Hundreds of years have passed, the city has given way to the rain and forest both -- while the ground itself fails to hold its own. But among the rot and neglected city, an old flame is rekindled -- A Sith Lord has built his stronghold at the foot of the great citadel. Lured by the darkside presence, you must seek your way to the Sith castle, while enduring the perilous remains of the city.
Built as a Jedi: Fallen Order level thematically, and drawing from the capital city used in Star Wars: The Old Republic, this adventure level imagines what a return to it might be, in adventure game format.
You need a PC to play the game.
This is a project from our Individual Game Project class taught by Cameron Christian.
Students will develop their own original projects from concept to playable prototype state. Individual Game Projects can be focused on either level design or systems design. Students will engage in defining their own goals week to week and participating in group feedback sessions and playtests.