Presented by Red Wang (Term 1)
A conceptual rock climbing game that got intense Strategic & Racing elements.
You need a Steam account and Tabletop Simulator to play the game.
This is a project from our Game Design Fundamentals class taught by David Mullich.
An entry-level class in the process of game design. Overview of the theory of Game design (formal, dramatic and dynamic (systems) elements), its development process (iteration, prototyping, playtesting) through digital and non-digital games.