Student Name: Sammy Gerologa
Program/Major: Entertainment Design - Game Design
Project Title: Nuts & Volts
Class Name: EGAM-401: Individual Game Project
Instructor Name: JZP Platten
Project Description:
Nuts & Volts is a Third-Person Adventure RPG Game targeted towards children with a Buddy Cop cast set in an apocalyptic wasteland Explore Traverse the Wastelands as Nuts & Volts, interacting with characters, solving puzzles, collecting scraps, and scavenging for parts to build your very own rocket ship, in order to launch over to paradise, the city of the sky. Players will switch between Nuts & Volts in order to solve different puzzles, utilizing their different abilities to progress.
Student Name: Howard Cheng
Program/Major: Entertainment Design - Game Design
Project Title: Blast Bot
Class Name: EGAM-401: Individual Game Project
Instructor Name: Cameron Christian
Project Description:
Blast Bot is a 2D platformer where the player’s only method of traversing is to rocket jump. This game is about a self-conscious robot who has been thrown into the trash. It is still somewhat functional, while it still has power and its system is still working it lost both its legs. Although it doesn't have legs anymore it never gave up on trying to escape. It wasn’t able to find any way to get out until one day a rocket launcher was thrown into the trash. Then the robot picks up the rocket and tries to use it to help itself escape from the lab.
Student Name: Clayton Bonura
Program/Major: Entertainment Design - Game Design
Project Title: Return to Kaas City
Class Name: EGAM-401: Individual Game Project
Instructor Names: Cameron Christian
Project Description:
Return to Kaas City is an action adventure Level Blockout designed as a spec piece for Jedi: Fallen Order. The player returns to the planet of Dromuund Kaas, once the capital of the Sith Empire as featured in Star Wars: The Old Republic. The city is in desolation, overgrown and mired in swamps – with only a small Sith castle standing in the shadow of the once great Kaas City Citadel. The player must navigate the fringe of the forest, through a toppled skyscraper, into the marsh of the ruined city, and finally, into the shadow of the citadel fighting any enemies in their path.
Student Name: Darren Kwan
Program/Major: Entertainment Design - Game Design
Project Title: The Drowned Palace
Class Name: EGAM-401: Individual Game Project
Instructor Name: Cameron Christian
Project Description:
A third person action-adventure level design project set in a fantastical environment whose natural ecology emulates the atmosphere of the ocean’s depths, where the player must descend down to a ruined palace that once imprisoned primordial beasts and demons which have now been unleashed upon the world.